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Filed under: Development 2.0 Poverty Social inclusion Social innovation


Get inspiration from our volunteers and build your own cardboard hostel.

By 2015, more than 50 percent of organizations that manage innovation processes will gamify those processes.

“Gamification” is a new buzzword sweeping the world. It is a method used to increase people’s engagement and inspire desired behaviour through games.

Nongovernmental organizations started appreciating the strength of people’s love for games, too. With our partner, the Association for Prevention and Sociotherapy –  Ad Rem (in Lodz, Poland), we decided to experiment with this approach and create a game that would spread the word about our project and get more people involved.

What is it all about?
Ad Rem works with children and teenagers living in children’s homes. Their current project is to create a place where young adults, who are obliged to leave children’s homes when they turn 18, can find work and housing. So they’re opening up a hostel – Nota Bene - for tourists, which is also a place to stay for the young adults who work there.

How to play
The idea is simple: a player has to build a hostel using cardboard bricks. Every now and then a rain cloud will come and destroy the top layers of what the player has already built. The destruction can be prevented by putting ceramic tiles as a roof on the cardboard bricks.

However, if you put a tile on a brick, you can no longer build any higher. Naturally, the higher your hostel, the more points you get.

The game will be available for smartphones and computers and will be integrated with Facebook too (sharing options available).

We’re planning to launch the game in April and are looking forward to seeing how it works and sharing the results with you!

Would you like to play our game?
Have you ever used games in your projects?
Do you know any inspiring examples of games used in social development?

Justyna Krol is Public Relations Specialist with the UNDP office in Poland